Ralyoo dokumentasi developerSDK 1.1.0ralyoo.com

Referensi manifest (ralyoo.json)

Dihasilkan dari MANIFEST_SCHEMA di @ralyoo/sdk 1.1.0, skema yang sama yang dipakai ralystudioo lint dan registry. Penjelasan tiap field berbahasa Inggris.

Skema JSON untuk editor: /schema/ralyoo.json. Taruh di baris pertama manifest supaya editor memberi saran dan peringatan:

{ "$schema": "https://docs.ralyoo.com/schema/ralyoo.json" }
Field Tipe Arti
id wajib string; min. 3 karakter, maks. 40 karakter Permanent identifier: lowercase letters, digits, and dashes. Part of the bundle URL and of the storage key, so it never changes after the first upload.
version wajib string Version of the game (semver). Every upload needs a new one; a published version is immutable.
sdk wajib string; maks. 40 karakter SDK versions the game runs on, as a semver range, e.g. ">=1.1 <2". Checked against the platform at upload and before the game is mounted.
title wajib teks, atau teks per bahasa ({ "id": "…" }); maks. 22 karakter Name shown in the catalog, the countdown, and the menu. One line in the lobby.
description wajib teks, atau teks per bahasa ({ "id": "…" }); maks. 100 karakter One or two short sentences under the title: two lines in the lobby.
controls teks, atau teks per bahasa ({ "id": "…" }); maks. 60 karakter How it is played, in a few words, e.g. "Joystick, dorong, nempel".
badge teks, atau teks per bahasa ({ "id": "…" }); maks. 24 karakter Optional short tag on the catalog card, e.g. "Demo SDK".
author wajib objek Who made the game.
author.name wajib string; maks. 60 karakter
author.url string; maks. 200 karakter
players wajib objek How many players the game supports (the platform seats 1–4).
players.min wajib integer; 1–4
players.max wajib integer; 1–4
pillars wajib daftar: "konsol" atau "rahasia"; min. 1 isi Which Ralyoo pillar the game belongs to: "konsol" (the phone is a gamepad) or "rahasia" (the phone shows secret information).
locales wajib daftar: string; min. 1 isi Languages the game ships, default first. Localized manifest texts must cover the default.
media wajib objek Catalog artwork: paths inside the bundle, and the game colour.
media.icon wajib string; maks. 120 karakter Square icon used as a mask (one colour, transparent background). SVG preferred.
media.cover wajib string; maks. 120 karakter Cover image, 16:9, at least 1280×720.
media.color wajib string Game colour as #rrggbb; must read on the dark host background (≥ 3:1).
tier "free" Access tier. Only "free" for now.
entry objek Entry points. The host entry is an ES module; controllers are declarative.
entry.host "main.js"
entry.controller "declarative"
inputs daftar: "buttons" atau "dpad" atau "joystick" atau "cards" atau "vote" Controller widgets the game uses (shown to players before they pick it).
permissions daftar: "vibrate" Device capabilities the game asks for.
offline boolean True when the game needs nothing but its own bundle (always, for now).
opening "platform" atau "game" "platform" (default): the platform shows "3·2·1·GAS!". "game": the game runs its own opening.
theme objek Colours, frame, and labels of the host menu while the game is on screen. Colours below the contrast floor are ignored as a set.
theme.panel string
theme.accent string
theme.text string
theme.frame string; maks. 120 karakter
theme.labels objek

Field yang tidak dikenal di akar manifest hanya menghasilkan peringatan, supaya manifest untuk SDK yang lebih baru tetap terbaca.

Halaman ini sebagai Markdown: referensi-manifest.md · semua halaman: llms.txt